speedrun game prototype 2
the second attempt at making a first person controller for my speedrun platformer, this time focused on stable player speed and abilities that consume stamina.
i'm actively seeking feedback. please, let me know what you think.
wasd - move
space - jump
(in air) - double jump
(on a wall) - wall jump
ctrl (in air) - ground slam
(hold) ctrl + space - bounce after ground slam
shift + wasd - dash
if you're interested, check out my other prototypes:
a prototype focused on player acceleration, Airstrafing and Bhop
a prototype focused on physics based combat
and please ignore the deadlock hideout map
| Updated | 15 days ago |
| Published | 22 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Violett |
| Made with | Godot |
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