physics based combat prototype
a first person physics-based combat prototype.
grab enemies and smack them into walls until they break into pieces, or just throw them around.
i'm actively seeking feedback. please, let me know what you think.
WASD - walk
LMB - grab
RMB - throw
RMB/SHIFT - hook towards a surface or an object
SPACE - jump
CTRL - ground slam
R - restart
also, check out my other prototypes:
a prototype focused on constant player speed and abilities that consume stamina
a prototype focused on player acceleration, Airstrafing and Bhop
| Updated | 5 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | Violett |
| Made with | Godot |
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Download
downloadable version 119 MB
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